Qt5 OpenGL cannot load bmp file as texture to cube

Clash Royale CLAN TAG#URR8PPPQt5 OpenGL cannot load bmp file as texture to cube
I found this sample project based on NEHE Tutorial but doesn't work on my Qt version 5, tried editing some code but this the file cannot be loaded. And warning exists also
warning: C4005: 'CALLBACK': macro redefinition
The codes:
void loadGLTextures()
{
QImage t;
QImage b;
//../images/nehe.bmp //original file path
if ( !b.load( ":/nehe.png" ) )
{
//b = QImage( 16, 16, 32 );
//b.fill( Qt::green.rgb() );
QMessageBox::information(this, "Error", "Could not load file");
QImage b(16, 16, QImage::Format_RGB32); //******
b.fill(Qt::green); //*************
}
t = QGLWidget::convertToGLFormat( b );
if(t.isNull())
{
QMessageBox::information(this, "Error", "IMAGE IS NULL");
}
glGenTextures( 1, texture );// Create The Texture
glBindTexture( GL_TEXTURE_2D, texture[0] ); //assign a texture name to texture data.
glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, t.width(), t.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, t.bits() );
//Linear Filtering
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
}
By clicking "Post Your Answer", you acknowledge that you have read our updated terms of service, privacy policy and cookie policy, and that your continued use of the website is subject to these policies.